![]() ![]() Kutaragi was "very enthusiastic", though commented that it was a shame that debris from the cars didn't stay on the track. Edmondson demonstrated the game to SCE CEO Ken Kutaragi who flew over with a team of engineers. It was published by Sony Computer Entertainment (SCE)'s Psygnosis branch, which allowed Reflections to receive PlayStation development kits (SDKs) long before that console's release. ![]() The British development studio Reflections Interactive began had been working on Destruction Derby for the PlayStation starting around December 1994, having been concepted by its co-founder Martin Edmondson and by Michael Troughton - both fans of the real-life demolition derby sport. ![]()
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